imbue ballista: from War Machines skill, which inflicts a spell the Ranger has chosen with imbue arrow ability.elven luck: from Luck skill, which increases damage by 25% from lucky strikes.battle commander: from Leadership skill, which gives a permanent 2 Attack skill, and gives the Ranger a number of war dancers to his army, one time only.The Ranger class gains bonus from "Archer's Dream" artifact set: during combat, after performing an attack, the hero moves 30% backward along the ATB bar.2%: Dark Magic, Summoning Magic, War Machines.Prior to patch 1.3, the probability for Attack skill is 2%.8%: Leadership, Destructive Magic, Light Magic, Sorcery.Rangers gain primary skills at these chances: When he comes back from this vision quest he has the power to shape-change into his totem, and his tribe recognizes him as a true Ranger. When the child is deemed ready, he is sent into the deep forest, to find his totem spirit. When an elf child is chosen to follow the path of the Ranger, he receives advanced training from the three main castes of elf society: the hunters, the blade dancer and the druids. ![]() They are experts with the bow and the sword, wise in the ways of the forest, and able to commune with the beasts of the wild and the spirits of nature. Rangers are the Wardens of Irollan, Sylanna's chosen warriors.
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